<?xml version="1.0" encoding="UTF-8" ?>
<class name="MeshLibrary" inherits="Resource" category="Core" version="3.0.7">
	<brief_description>
		Library of meshes.
	</brief_description>
	<description>
		Library of meshes. Contains a list of [Mesh] resources, each with name and ID. Useful for GridMap or painting Terrain.
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="clear">
			<return type="void">
			</return>
			<description>
				Clear the library.
			</description>
		</method>
		<method name="create_item">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
				Create a new item in the library, supplied an id.
			</description>
		</method>
		<method name="find_item_by_name" qualifiers="const">
			<return type="int">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_item_list" qualifiers="const">
			<return type="PoolIntArray">
			</return>
			<description>
				Return the list of items.
			</description>
		</method>
		<method name="get_item_mesh" qualifiers="const">
			<return type="Mesh">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
				Return the mesh of the item.
			</description>
		</method>
		<method name="get_item_name" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
				Return the name of the item.
			</description>
		</method>
		<method name="get_item_navmesh" qualifiers="const">
			<return type="NavigationMesh">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_item_preview" qualifiers="const">
			<return type="Texture">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_item_shapes" qualifiers="const">
			<return type="Array">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_last_unused_item_id" qualifiers="const">
			<return type="int">
			</return>
			<description>
				Get an unused id for a new item.
			</description>
		</method>
		<method name="remove_item">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
				Remove the item.
			</description>
		</method>
		<method name="set_item_mesh">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<argument index="1" name="mesh" type="Mesh">
			</argument>
			<description>
				Set the mesh of the item.
			</description>
		</method>
		<method name="set_item_name">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<argument index="1" name="name" type="String">
			</argument>
			<description>
				Set the name of the item.
			</description>
		</method>
		<method name="set_item_navmesh">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<argument index="1" name="navmesh" type="NavigationMesh">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_item_preview">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<argument index="1" name="texture" type="Texture">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_item_shapes">
			<return type="void">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<argument index="1" name="shapes" type="Array">
			</argument>
			<description>
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>
